[ Cain settles himself on the boat, twisting to sit up and sit crosslegged. He holds his sword over his lap, loathe to sheathe it before it's dry. It's not ideal, but this way it's also at the ready if they do run into any more trouble. ]
Just a bit of combat magic. Nothing quite so fantastic as what you called, but I've some affinity with earth spells.
[ Oh good, that means he can stretch out and relax and let the sun bake him dry. Maybe even a nap...? A nap would be nice after that fight. ]
It's just the element of spells, not a broader discipline. Back home, people are attuned to elements, earth, fire, water, wind, dark, or light. Healing or combat magic aren't picky about what you channel, for the most part.
I don't know about at birth, but it's something innate and not easily changed. I've heard of only a few who can call upon more than one element, and then only through rather extraordinary circumstances.
no subject
[ It's a start, anyway, and if it turns out Cain is able to learn the magic, then that's just a bonus.
At Cain's prompting, he takes up the oars to resume their trek yet again. ]
There was some magic in your final blow to the serpent, was there not?
no subject
Just a bit of combat magic. Nothing quite so fantastic as what you called, but I've some affinity with earth spells.
no subject
[ Cain can play lookout while X'rhun keeps rowing. ]
What does earth magic entail where you are from?
no subject
It's just the element of spells, not a broader discipline. Back home, people are attuned to elements, earth, fire, water, wind, dark, or light. Healing or combat magic aren't picky about what you channel, for the most part.
no subject
Are you attuned to an element at birth or is this something you choose?
no subject
I don't know about at birth, but it's something innate and not easily changed. I've heard of only a few who can call upon more than one element, and then only through rather extraordinary circumstances.